Games

Kids do it all the time. It looks like they’re “just playing” but they are busy learning—their brains are making new connections; their muscles are practicing motor skills. The same is true about the games on the PM3s and PM4s. There’s no need to feel guilty about “just playing games” because each of our games offers a learning opportunity that can be a useful component of your training program. So what does each game teach? Select a game below to learn more.

Fish Game

The goal of this cunning game is simple: rack up as many points as you can by eating the nutritious fish while avoiding the large, toothy beasts that will send your points value plummeting to the ocean floor. The Fish Game teaches you how to modulate intensity.

On the PM screen, you're the fish facing the onslaught of fellow ocean-dwellers, both good and not-so-good. Move your fish up and down the left side of the screen by altering your intensity. When a good fish is headed your way, align yourself with it and gobble it up to get points (small fish are worth 30 points; striped fish are worth 60 points). Avoid the large, toothy predators, because each time they gobble you up, they take 45 points off your points value (once you're at zero points, you won't go any lower).

Each game runs for four minutes, with a play again option at the end (it's a great way to get in some extra meters!). Your Fish Game workout information (time, distance, pace per 500 meters, and so on) will be logged to your LogCard (or PM Memory if skiing without a LogCard) just like a regular workout would be.

Printable Instructions

How to Play

Darts Game

The Darts game rewards consistency in tempo and power output.

You get 300 darts to “throw” in a game and your score is calculated just like a real game of darts. Whether you are a new skier trying to learn how to be consistent or an experienced skier working to get comfortable at a new pace, the Darts game is a terrific tool for you.

For each game, you get 300 darts to "throw" at the target. The object of the game is to accrue as many points as possible. The number of points earned depends on where each dart hits the target:

  • Bull's eyes are worth 50 points each.
  • The next three rings out from the bullseye are worth 25, 10, and 5 points, respectively.

At the beginning of each game, before scoring begins, you will be asked to pull five times. This sets your pace and tempo for the first few darts; thereafter, your target pace and tempo will be based on your recent pulls. If you quicken your pace and tempo during the game, your dart will fly high of the target; if you slow your pace and tempo, your dart will fly low, and so on. Hit the bull's eye by skiing at a constant pace and tempo. A perfect game is 15,000 points.

Printable Instructions

How to Play

Target Training

Target Training is similar to Darts in that the object of the game is to hit as many bull's eyes as possible by skiing a consistent pace and tempo. Target Training differs by allowing you to set your targets for pace and tempo. Target Training offers two modes of play:

  • Just Play: An open-ended target training session that allows you to ski for as long as you like. Like the Darts game, the target pace will be based on your recent strokes.
  • Advanced: If you are interested in achieving a target pace and tempo and holding it for a pre-determined length of time, this is the mode for you.
    • Coaches: You can set the workout for your athletes and see who gets the best score!
    • Skiers: You can ski your favorite steady state workout with the added incentive of achieving your best score ever!
    • If weight loss is your target, your diet should include long steady skis—exactly the type of skiing that this game promotes.
    • Skiers rehabbing from injury can use this game to help them maintain the pace specified by their physical therapists.

Just Play—At the beginning of each game, before scoring begins, you will be asked to pull five strokes. This sets your pace and tempo for the first few darts; thereafter, your target pace and tempo will be based on your recent strokes. If you quicken your pace and tempo during the game, your dart will fly high of the target; if you slow your pace and tempo, your dart will fly low, and so on. Hit the bull's eye by skiing at a constant pace and tempo.

Advanced—Set the game duration, pace per 500m, and tempo. Before scoring begins, you will be asked to pull five strokes. These allow you to get into your target pace and tempo. Your target pace and tempo are those you specified during game setup. If you quicken your pace and tempo during the game, your dart will fly high of the target; if you slow your pace and tempo, your dart will fly low, and so on. Hit the bull's eye by skiing at a constant pace and tempo.

In either mode of play, the number of points earned depends on where each dart hits the target:

  • Bull's eyes are worth 5 points each.
  • The next three rings out from the bull's eye are worth 3, 2, and 1 point, respectively.

Your score will be the percent of the best possible score obtainable. A perfect score is 100%.

Biathlon

Biathlon combines two sports: typically Nordic skiing and target shooting. Races generally consist of three or five laps, with two or four shooting stages between the laps of skiing. A penalty is assessed for each missed shot. Most often, this is a penalty lap of 150 extra meters of skiing.

On the Concept2 SkiErg, you can use the Biathlon Game to ski intervals alternating with target shooting or some other activity. You can choose from a range of penalty distances, or no penalty at all:

  • With penalty: Penalty distances are calculated after each "range" interval and must be completed before the next true interval/lap begins.
  • Without penalty: No penalty distances are calculated. You will simply have an undefined rest time of up to 10 minutes between your intervals.

The computer keeps track of your "range" time and your total elapsed time. Penalty laps show up on the logged workout detail as a separate interval with zero rest. You can Re-Ski the game workout, but penalty intervals and range time will be exactly as they were when you completed the workout originally.

During game set up, choose the number of intervals you want (from two to 15), the interval length, and whether you want a penalty (choose from none to 250m in 50m increments). Ski your first interval. When you complete it, the "rest" or "range" time begins, and the PM will prompt you to "Stop Skiing." Stop skiing, and the penalty screen will appear on the PM:

  • Playing with penalty—After completing your range time, press the button that corresponds to the number of penalties you incurred (from zero to five). For example, if you are shooting, choose the number of shots missed. The PM calculates the penalty distance based on what you selected during game set up (selected penalty increment multiplied by the number of penalties/shots missed equals the penalty lap distance). Ski the penalty lap. When you are done, your next true interval/lap begins.
  • Playing without penalty—Simply press Continue when you are ready to begin your next true interval/lap.

The better your speed and accuracy, the better your overall time.

Printable Instructions

How to Play